What it sells
AI-generated sound for video.
Business model breakdown
Buyer: who owns the budget?
UnverifiedIndividual creators and post-production teams buying credit plans; platforms/teams via enterprise custom contracts.
Trigger: what makes them buy now?
UnverifiedSlow sound-library searching and tab-switching when finishing video; need finished-sounding drafts to speed client review.
Workflow: what inputs become what output?
Upload or edit video, model analyzes each scene and action, generates synced sound effects/ambience/music, then user extends, loops or inpaints sounds in the editor or plugin.
Economics: what it saves and how it charges
Monthly credit subscriptions plus pay-as-you-go extra credits.
Distribution: how it reaches customers
Self-serve Studio with free start, API, MCP, plugins for Adobe Premiere Pro, DaVinci Resolve and Roblox; enterprise via sales.
Funding history and coverage
| Round date | Stage | Amount | Investors | Source |
|---|---|---|---|---|
| 2025-12-16 | Seed | $41M | Index Ventures, Andreessen Horowitz | news.google.com |
Profiles summarize public reporting and company websites. Business-model notes are MaxBC's reading of that material, not confirmed facts; unknowns are left blank rather than guessed. Updated 2026-10-12.