What it sells
Designer-toy brand.
Business model breakdown
Buyer: who owns the budget?
UnverifiedConsumers/collectors for retail; toy retailers and distributors for wholesale.
Trigger: what makes them buy now?
UnverifiedNew character series releases and blind-box collecting impulse among fans; for wholesale, retailers wanting a fast-growing toy IP (site claims 4,000+ outlets and 25+ countries after 3 months).
Workflow: what inputs become what output?
IP incubation with artists, product development, then retail operations via art exhibitions, pop-up stores and partner stores.
Economics: what it saves and how it charges
UnverifiedSells IP-based collectibles through self-run online stores and retail/wholesale partners; revenue from unit sales of blind boxes.
Distribution: how it reaches customers
Own Shopify store, Amazon, Lazada and TikTok shops, partner stores and distributors; products in 25 countries, wholesale contact OHKU.sales@ohku.net.
Funding history and coverage
| Round date | Stage | Amount | Investors | Source |
|---|---|---|---|---|
| 2025-11-15 | — | nearly CNY 100M | — | chnfund.com |
Profiles summarize public reporting and company websites. Business-model notes are MaxBC's reading of that material, not confirmed facts; unknowns are left blank rather than guessed. Updated 2026-10-12.