What it sells
A physics-based voice simulation platform for generating synthetic audio data, benchmarking voice AI models and virtually prototyping audio hardware.
Business model breakdown
Buyer: who owns the budget?
Voice AI and audio hardware engineering teams
Trigger: what makes them buy now?
Need training and test audio for ML/voice models and audio hardware without costly physical data collection; SDK pitch is to avoid real-world recording.
Workflow: what inputs become what output?
Audio data generation and model testing
Economics: what it saves and how it charges
Software subscription: web app Single User Standard EUR 299/month, Premium EUR 499/month, Teams and Enterprise custom yearly; separate SDK pricing page; value claim is replacing physical measurement/data collection and prototyping.
Distribution: how it reaches customers
B2B partnerships (e.g. Hugging Face benchmark)
Funding history and coverage
| Round date | Stage | Amount | Investors | Source |
|---|---|---|---|---|
| 2026-09-16 | Series A extension | $18M | Paladin Capital Group (lead), KOMPAS VC, Frumtak Ventures, EIC, Omega ehf | techcrunch.com |
Profiles summarize public reporting and company websites. Business-model notes are MaxBC's reading of that material, not confirmed facts; unknowns are left blank rather than guessed. Updated 2026-10-12.