What it sells
AI language buddy in the games kids love
Business model breakdown
Buyer: who owns the budget?
UnverifiedParents of children learning English (Korean market) paying a subscription.
Trigger: what makes them buy now?
Children know English words but cannot speak; Korean school English is 2-3 hours a week in classes of 20+.
Workflow: what inputs become what output?
Child plays Minecraft-style game and speaks English one-on-one with AI buddy "Annie", with spaced word practice before class.
Distribution: how it reaches customers
Self-serve signup ("Start free") with a 7-day free trial.
Funding history and coverage
| Round date | Stage | Amount | Investors | Source |
|---|---|---|---|---|
| — | Y Combinator Fall 2025 | — | Y Combinator | ycombinator.com |
Profiles summarize public reporting and company websites. Business-model notes are MaxBC's reading of that material, not confirmed facts; unknowns are left blank rather than guessed. Updated 2026-10-12.