What it sells
Building the first multimodal agents to play and test games.
Business model breakdown
Buyer: who owns the budget?
UnverifiedQA/engineering leads at game studios, from small studios to AAA.
Trigger: what makes them buy now?
Repetitive manual QA and playtesting at scale.
Workflow: what inputs become what output?
Write instructions in plain English; AI agents run on real iOS/Android devices like a human, flag bugs, and results appear in dashboards; integrates with Slack, Jira, TestRail.
Economics: what it saves and how it charges
Credit-based subscription; claims customers save up to 50% on manual QA costs.
Distribution: how it reaches customers
Self-serve signup plus enterprise/SSO sales; case studies (Hogwarts Legacy, Stormforge).
Funding history and coverage
| Round date | Stage | Amount | Investors | Source |
|---|---|---|---|---|
| — | Y Combinator Winter 2023 | — | Y Combinator | ycombinator.com |
Profiles summarize public reporting and company websites. Business-model notes are MaxBC's reading of that material, not confirmed facts; unknowns are left blank rather than guessed. Updated 2026-10-12.