卖什么
Marketplace for game boosting, carries and coaching
商业模式拆解
买家:谁掌握预算?
Individual gamers buying boosting, carries, power leveling and coaching in 70+ games.
触发点:什么让他们现在购买?
Game launches and content (e.g. WoW Forever pre-order Nov 4, Modern Warfare 4, GTA 6) where players want fast gearing/leveling without the grind.
工作流:什么输入变成什么输出?
Choose game and service, configure options (e.g. Starter Pack with add-ons), pay online (Stripe), pro player plays on the order, chat support 24/7; refunds if work not started or undelivered.
经济账:省了什么,怎么收费?
Retail service fees per order delivered by in-house pro players (claims 250K+ users, 428 pros online); promotional pre-order discounts (25% off).
渠道:怎么接触到客户?
Self-serve web store with per-game landing pages, guides/blog (SEO), live chat, and pro recruitment page.
融资历史与报道
| 融资日期 | 轮次 | 金额 | 投资方 | 来源 |
|---|---|---|---|---|
| — | YC 2020 冬季 | — | Y Combinator | ycombinator.com |
档案汇总自公开报道和公司官网。商业模式部分是 MaxBC 对这些材料的解读,不是已确认的事实;未知之处留空,不作猜测。 更新于 2026-10-12.