卖什么
Creating viral AI consumer apps and games
商业模式拆解
买家:谁掌握预算?
未核实Founders and leads of small independent Roblox game teams who apply to the accelerator; the Roforco partner is paid in revenue share, not cash.
触发点:什么让他们现在购买?
The Roblox market has become saturated and competitive, indie teams need more resources than before to reach the front page, and funding options are limited.
工作流:什么输入变成什么输出?
3-month remote program in stages: prototyping/pre-production (1 week to 1 month), development and soft launch (3-4 months), growth and marketing (1-2 months), then continuity/LiveOps (12 months and up). Weekly check-ins, a group partner as main contact, and an assessment between stages.
经济账:省了什么,怎么收费?
Roforco funds up to about USD 30,000 per project (more in some cases) and takes a minority share (under 50%) of the game revenue, sized to the funding provided and the game potential; if a game fails midway it keeps only the share matching funds disbursed.
渠道:怎么接触到客户?
Roblox game accelerator funding teams up to 30,000 USD in exchange for a minority share of game revenue.
融资历史与报道
| 融资日期 | 轮次 | 金额 | 投资方 | 来源 |
|---|---|---|---|---|
| — | YC 2022 夏季 | — | Y Combinator | ycombinator.com |
档案汇总自公开报道和公司官网。商业模式部分是 MaxBC 对这些材料的解读,不是已确认的事实;未知之处留空,不作猜测。 更新于 2026-10-13.