What it sells
Game studio founded by developers of 'Odin'.
Business model breakdown
Buyer: who owns the budget?
UnverifiedIndividual PC/mobile MMORPG players (end consumers); no B2B buyer.
Workflow: what inputs become what output?
Studio designing and building an MMORPG (persistent world, party play, long-running live service); first title is in development and not yet named.
Economics: what it saves and how it charges
UnverifiedGame studio funded by VC (Krit Ventures); revenue would come from game sales and in-game purchases once the MMORPG launches.
Funding history and coverage
| Round date | Stage | Amount | Investors | Source |
|---|---|---|---|---|
| 2026-10-02 | Seed | — | — | news.google.com |
Profiles summarize public reporting and company websites. Business-model notes are MaxBC's reading of that material, not confirmed facts; unknowns are left blank rather than guessed. Updated 2026-10-13.