卖什么
自动化游戏营销的AI智能体。
商业模式拆解
买家:谁掌握预算?
未核实Head of UA / user-acquisition and creative marketing leads at mobile game studios.
触发点:什么让他们现在购买?
97% of ads fail and creative fatigue; studios say they need 30+ new concepts per month to compete.
工作流:什么输入变成什么输出?
Agents study the game and UA performance, then design, code and iterate playable and video ads; Sett's team runs the agents and the customer approves output; deployment agents coming soon.
经济账:省了什么,怎么收费?
未核实Managed agent service: Sett's team runs the agents and the customer's UA team approves output; value claim is more creative concepts tested (30+ per month needed, 97% of ads fail). Fee model not stated.
渠道:怎么接触到客户?
Demo-led (Get a demo).
融资历史与报道
| 融资日期 | 轮次 | 金额 | 投资方 | 来源 |
|---|---|---|---|---|
| 2026-03-29 | B 轮 | $30M | — | news.google.com |
档案汇总自公开报道和公司官网。商业模式部分是 MaxBC 对这些材料的解读,不是已确认的事实;未知之处留空,不作猜测。 更新于 2026-10-12.