卖什么
Mashup any game
商业模式拆解
买家:谁掌握预算?
未核实Individual gamers (free consumer app, no payer); no paying buyer visible.
触发点:什么让他们现在购买?
未核实Gamers wanting to combine games they already own into mashups and play with friends without mod setup.
工作流:什么输入变成什么输出?
Download app, pick a mashup, press Play (installs mods and launches the game), share invite link for multiplayer; creators prompt a coding agent to build and publish mashups.
经济账:省了什么,怎么收费?
Free to users; no monetization stated. Mashups run on games the user already owns.
渠道:怎么接触到客户?
Free Windows download, invite links, community mashup publishing.
融资历史与报道
| 融资日期 | 轮次 | 金额 | 投资方 | 来源 |
|---|---|---|---|---|
| — | YC 2026 秋季 | — | Y Combinator | ycombinator.com |
档案汇总自公开报道和公司官网。商业模式部分是 MaxBC 对这些材料的解读,不是已确认的事实;未知之处留空,不作猜测。 更新于 2026-10-12.